About me

Chinatown of San Francisco, 2000

Chinatown of San Francisco, 2000

Dr. Lin Jun(林军)
Research Fellow, Joint NTU-UBC LILY Centre, Nanyang Technological University, Singapore
Dr. Lin received his PhD. degree from School of Computer Science and Engineering, Nanyang Technological University, Singapore at 2015, and the bachelor and master from Southwest University for Nationalities, Chengdu, China in 1998 and Beihang University, Beijing, China in 2005, respectively.
He is a System Analyst certificated by China National Ministry of Information Industry. He has more than 20 years industry experiences, especially at software engineering, project management, mobile game/applications and web applications/services areas. He had served as CTO of a B2B company U.S. Business Network Inc. in San Francisco.
In 2004, He served as mobile game engine researcher and developed a popular mobile game 10 Warriors of SANADA at Kemco, Japan, which ranked at top 5 Japan market in 2005. Since 2006, he has successfully led several game/education research projects funded by Microsoft Research Asia.
He is senior member of China Computer Federation (CCF), member of IEEE CS, ACM and IBM Academic Initiative, Microsoft Technology Club Consultant of Microsoft Research Asia. His current research interests include agile software engineering, mobile game/applications, web services, cloud computing and Agent/Multi-Agent technologies.
Please contact me: junlin@ntu.edu.sg or  add WeChat: woodcar or @me at Sina Weibo: http://www.weibo.com/bjlinjun

Publications:

2017

  1. (Journal) Jun Lin, Zhiqi Shen, Chunyan Miao and Siyuan Liu.(2017). Using blockchain to build trusted LoRaWAN sharing server. International Journal of Crowd Science, Vol. 1, No. 3 (Accepted).
  2. (Journal) Han Yu, Zhiqi Shen, Chunyan Miao, Cyril Leung, Yiqiang Chen, Simon Fauvel, Jun Lin, Lizhen Cui, Zhengxiang Pan & Qiang Yang. (2017). A dataset of human decision-making in teamwork management. Scientific Data, 4(160127), doi:10.1038/sdata.2016.127, Nature Publishing Group (NPG) .
  3. (Journal) Qiong Wu, Zhiwei Zeng, Jun Lin, Yiqiang Chen.(2017). AI empowered context-aware smart system for medication adherence. International Journal of Crowd Science, Vol. 1, No. 2,1 02-109.
  4. Jun Lin, Zhiqi Shen, Chunyan Miao.(2017). Using Blockchain Technology to Build Trust in Sharing LoRaWAN IoT. Proceedings of the 2nd International Conference on Crowd Science and Engineering(38-43). Beijing, China: ACM.

2016

  1. (Journal) Hao Zhang, Zhiqi Shen, Jun Lin, Yiqiang Chen and Yuan Miao. (2016). Familiarity Design in Exercise Games for Elderly. International Journal of Information Technology, 22(2), 17-36.
  2. Jun Lin, Han Yu, Zhengxiang Pan, Zhiqi Shen and Lizhen Cui, “Towards Data-driven Software Engineering Skills Assessment,” in Proceedings of the 1st International Conference on Crowd Science and Engineering (ICCSE’16, the Best Paper Award), Vancouver, Canada, 2016.
  3. Jun Lin, Wenjing He, Xinjia Yu, Zhiqi Shen and Chunyan Miao, “An FCM-based Personalized Affective Model for Agile Software Development,” in Proceedings of the 28th International Conference on Software Engineering & Knowledge Engineering (SEKE’16), San Francisco, USA, 2016.
  4. H. Yu, C. Miao, Z. Shen, J. Lin, and C. Leung, “Infusing Human Factors into Algorithmic Crowdsourcing,” in Proceedings of the 28th Conference on Innovative Applications of Artificial Intelligence (AAAI-IAAI’16). http://www.aaai.org/Conferences/AAAI/2016/iaai16schedule.pdf

2015

  1. (JournalJun Lin, Han Yu and Zhiqi Shen. (2015). Using Goal Net to Model User Stories in Agile Software Development. International Journal of Information Technology, 21(2), 18-34.
  2. J. Lin, H. Yu, C. Miao, and Z. Shen, “An Affective Agent for Studying Composite Emotions,” in Proceedings of the 14th International Conference on Autonomous Agents and Multi-Agent Systems (AAMAS’15), 2015, pp. 1947-1948. http://dl.acm.org/citation.cfm?id=2773518
  3. H. Yu, H. Lin, S.F. Lim, J. Lin, Z. Shen, and C. Miao, “Empirical Analysis of Reputation aware Task Delegation by People from a Multi-agent Game,” in Proceedings of the International Conference on Autonomous Agents and Multi-Agent Systems (AAMAS’15), 2015, pp. 1687-1688. http://dl.acm.org/citation.cfm?id=2773386

2014

  1. Jun Lin, Han Yu, Z. Shen, C. Miao, “Studying Task Allocation Decisions of Novice Agile Teams with Data from Agile Project Management Tools,” accepted by the 29th IEEE/ACM International Conference on Automated Software Engineering (ASE’14), Vasteras, Sweden, Sep. 15 – 19, 2014. http://ase2014.org/index.php?choice=program
  2. Jun Lin, Han Yu, C. Miao, Z. Shen, “Using Goal Net to Model User Stories in Agile Software Development,” In proceeding of the 15th IEEE/ACIS International Conference on Software Engineering, Artificial Intelligence, Networking and Parallel/Distributed Computing (SNPD’14), U.S.A., June 30 – July 2, 2014.  Accepted Papers
  3. Han Yu, Xinjia Yu, Su Fang Lim, Jun Lin, Zhiqi Shen and Chunyan Miao, “A Multi-Agent Game for Studying Human Decision-making,” In proceeding of the 13th International Conference on Autonomous Agents and Multiagent Systems (AAMAS’14), Paris, France, May 5-9, 2014. Available at: http://aamas2014.lip6.fr/proceedings/aamas/p1661.pdf
  4. Ya’akov (Kobi) Gal, Avi Rosenfeld, Sarit Kraus, Michele Gelfand, Bo An, Jun Lin, “A New Paradigm for the Study of Corruption in Different Cultures,” In proceeding of the 7th International Conference (SBP’14), pp 261-268, Washington, DC, USA, April 1-4, 2014. Available at: http://link.springer.com/chapter/10.1007/978-3-319-05579-4_32

2013

  1. Jun Lin, Han Yu, C. Miao, Z. Shen,  “Context-Aware Task Allocation for Distributed Agile Team,”  The 28th IEEE/ACM International Conference on Automated Software Engineering (ASE’13, one of top conference on Software Engineering), Palo Alto, California from November 11 – 15, 2013 http://ase2013.org/index.html
  2. Jun Lin, C. Miao, Z. Shen, S. Wei, “Goal Oriented Agile Unified Process (GOAUP): An Educational Case Study,” 2013 International Conference on Software Engineering and Computer Science (ICSECS’13), Yichang, Sep. 27-29, 2013
  3. Available at: http://www.atlantis-press.com/php/pub.php?publication=icsecs-13
  4. Jun Lin, Z. Shen, Ailiya, C. Miao, “An Affective Model for Inter-generational Social Games,” accepted by The 1st International Conference on Ageless Aging (ICAA’13), Vancouver, June 27-29, 2013

2012

  1. Jun Lin, Ailiya, C. Miao, Z. Shen, “A FCM based Approach for Emotion Prediction in Educational Game,” 7th International Conference on Computing and Convergence Technology (ICCCT’12), Seoul, Dec. 3-5, 2012 Available at: http://ieeexplore.ieee.org/xpl/articleDetails.jsp?tp=&arnumber=6530477&queryText%3DA+FCM+based+approach+for+emotion+prediction+in+educational+game

2011

  1. (JournalJun Lin, Wei Sun, “Engaging Students in Active Learning by Introducing Game Development into Software Engineering,” International Journal of Information Technology (IJIT), Volume 17, Number 02, 2011.
  2. Jun Lin, Chunyan Miao, and Han Yu, “A cloud and agent based architecture design for an educational mobile SNS game,” Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications (Edutainment’11), pp212-219. Taipei, 2011 Available at: http://dl.acm.org/citation.cfm?id=2040498
  3. Song You, Yunfeng Luo, and Jun Lin, “Detection of Movements of Head and Mouth to Provide Computer Access for Disabled,” Technologies and Applications of Artificial Intelligence (TAAI’11), Taipei, 2011. Available at: http://ieeexplore.ieee.org/xpl/articleDetails.jsp?tp=&arnumber=6120748&queryText%3DDetection+of+Movements+of+Head+and+Mouth+to+Provide+Computer+Access+for+Disabled
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Education Background:

2010/09 — 2015/11: Nanyang Technological University (NTU)
Major subject: Computer Science and Engineering (PhD.)
Projects:
- 2011.3-2011.9: Clinic Information Management System for Nanyang Chinese Medicine Clinic.
- 2011.9-2013.9: Mobile Intelligent Travel Agent (MITA, Innovation Grant from Singapore-MIT Alliance for Research and Technology (SMART), No. ING11032-ICT)
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2002/10 — 2005/03: Beihang University (Beijing Univ. of Aeronautics and Astronautics, BUAA)

Major subject: Master of Software Engineering

Awards:
- 2003.9: No.2 in Microsoft Imaging Cup Competition, China.
- 2003-2004: the first award of Creative R&D for graduate student at BUAA.
- 2002-2003: the first award of Creative Study for graduate student at BUAA.
- 2002-2003: the top award of Creative R&D for graduate student at BUAA.
- 2002-2003: the third award of Creative Social Work for graduate student at BUAA.
Paper:
- 2004.10: Lin Jun, Du Xiao Ping. e-Catalog Solution 1.0 – A study and practice of application based on Web Services and Service-Oriented architecture. in: Proceedings of the 1st Academic Forum for Graduate Student at BUAA.
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1994/07 — 1998/08: Southwest University of Nationality (SWUN)
Major subject: Nutriology Engineering Degree: B.AG.
Minor subject: Computer Technology
Teaching assistant in Network Lab. Of Information Management Department since the third-grade.
Award: 1994-1998 the highest-class scholarship for SWUN undergraduate student, and Merit Student for 4 year.

Industry Background:

Work Experience:
2015/02 — now: Research Fellow, The Joint NTU-UBC Research Centre of Excellence in Active Living for the Elderly (LILY), Nanyang Technological University, Singapore
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2009/06 — now: Intellectual Property Expert/Senior Engineer, CSIP, Ministry of Industry and Information Technology, China

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2008/10 — now: Global Web Consultant, Semtech Corporation (NASDAQ: SMTC)

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2005/05 — 2015/02: College of Software, Beihang University(Beijing, China)

Industry: High Education
Position: Associate Professor/Senior Engineer/ Director of Center on Innovation, Creativity and Entrepreneurship, Division deputy director Game Design (2005-2009) and Mobile Cloud Computing (2010-2015)
Fund:
  • 2006-2007, PI of Microsoft Research Asia Fund: Research on Windows Mobile Network Game Engine.
  • 2007-2008, co-PI of Microsoft Research Asia Fund: MOE-Microsoft Elite Courseware Sharing Platform.
Award:
  • 2006, the 2nd teaching award for master of software engineering (BUAA)
  • 2007/03, International conference of Microsoft Academic Day on Game and Graphics.
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2003/10 — 2004/10: Kemco System Corp.(Kure, Japan)
Industry: PC Game/Mobile Game/Video Game
Division: Mobile Business Dept.
Position: Architect of Mobile Game Engine, Game Programmer
Top 5 sales mobile game in Japan 2014: SANADA 10 Warriors

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1999/11 — 2001/12: U.S. Business Network (Shenzhen, Beijing, Shanghai & San Francisco)
Industry:  .com/B2B e-Business Platform           Division:  Technology Dept.
Position:  Senior Software Engineer (1999) / Project Manager (2000) / CTO (2001)

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1998/09 — 1999/10: Zhuhai Lanxin Telecommunications Technology Ltd. (Zhuhai, China)
Industry:  IT & Telecommunications                Division:  Technology Dept.
Position:  Software Engineer (1998) / Senior Software Engineer (1999)

足迹:衡阳-湘潭-长沙-成都-珠海-深圳-香港-旧金山-北京-上海-广岛-大阪-京都-神户-奈良-姬路-福冈-别府-东京-横滨-桂林-青岛-南宁-钦州-北海-南旧金山-丹佛-奥兰多-巴哈马-华盛顿-普林斯顿-纽约-杭州-嘉兴-武汉-厦门-日照-天津-石家庄-大连-新加坡-三亚-台北-新竹-四合永-普吉-瑞丽-腾冲-首尔-济南-吉隆坡-威海-宜昌-圣布鲁诺-Palo Alto斯坦福-洛杉矶好莱坞-长滩-南通-南昌-拉斯维加斯-大峡谷-Camarillo-烟台-大阪-京都-东京-即墨-台北-松江-出云-冈山-居銮-福州-潮州-梅州

Footprint: Heng Yang-Xiang Tan-Chang Sha-Cheng Du-Zhu Hai-Shen Zhen-Hong Kong-San Francisco-Bei Jing-Shang Hai-Hiroshima-Osaka-Kyoto-Kobe-NaNa-Fukuoka-Tokyo-Yokohama-Gui Lin-Qing Dao-Nan Ning-Qin Zhou-Bei Hai-South San Francisco-Denver-Orlando-Bahamas-Washington DC-Princeton-New York-Hang Zhou-Jia Xing-Wu Han-Xia Men-Ri Zhao-Tian Jin-Shi Jia Zhuang-Da Lian-Singapore-San Ya-Taipei-Xin Zhu-Si He Yong-Phuket-Rui Li-Teng Cong-Seoul-Ji Nan-Kuala Lumpur-Wei Hai-Yi Chang-San Bruno-Palo Alto Stanford-Los Angles Hollywood-Long Beach-Nan Tong-Nan Chang-Las Vegas-Grand Canyon-Camarillo-Yan Tai-Osaka-Kyoto-Tokyo-Ji Mo-Taipei-Matsue-Izumo-Okayama-Kluang-Fuzhou-Chaozhou-Meizhou

Hiroshima, Japan, 2003

Hiroshima, Japan, 2003

Tokyo City Hall, 2004

Tokyo City Hall, 2004

ASE 2013 Presentation@Palo Alto, USA

ASE2013 DS@Palo Alto, USA

NTU Singapore, 2010

NTU Singapore, 2010

SNPD'14, Las Vages, USA.

SNPD'14, Las Vages, USA.


International Conf. on Edutainment 2011@Taipei

HongKong, 2000

HongKong, 2000


ICACT 2012

International Conf. on ICACT 2012@Seoul